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Version 0.75 Major Update

Chef RPG · Community Announcements · December 18, 2025

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Hi Chefs. Happy Holidays! Version 0.75 is now live! This major update contains an overhaul of the Skill tree, UI upgrades, balancing, and numerous qualities of life improvements. In case you are waiting for new quests, areas, and new restaurant challenges, we will be releasing a content-focused major update early in the new year.

 

The main character menu has been redesigned to be easier to read and navigate. It also features 2 new pages : Pocket Menu, and Ingredients page.

You can now view and set your restaurant menu from anywhere. A change has been made so that dishes that are missing ingredients can also be added to your menu. The number of missing ingredients can be viewed on the Ingredients page.

From the Ingredients page, you can view the current ingredients in your restaurant fridge, as well as missing ingredients that you still need to collect, in order to complete your menu. These new pages should make tracking ingredients and managing your menu easier.

One of the main focuses of this new skill tree was to create more gameplay options during restaurant service. The cooking skill tree now has separate skill branches for Minigame cooking, and Autocook, each with their own unique benefits. These new skills introduce mechanics including aura effects, being able to leave an appliance while it’s cooking, and being able to cook two dishes at once!

The skill tree has been redesigned for the purpose of addressing the great feedback we have received from players over the previous months. All of the previous skills still remain, but with some minor changes.

When entering the game, your Skill Points will be automatically reset.

Outside the restaurant, this skill tree introduces new mechanics such as salvaging equipment and digging for rare ingredients.

 

A new bar is visible when opening a restaurant. This displays the speed at which customers will arrive at your restaurant. Higher Prestige will increase the amount of customers you receive. Lunch and Dinner hours will also increase the amount of customers, while poor weather will lower the amount of customers.

 

We have noticed confusion regarding the availability of various fish. Every fishing spot now has a fishing sign, where you can view the current available fish for that season! Each fishing spot possess different fish, and will change based on the season.

 

You can now view active buffs on a separate menu. Previously, active buffs could not be viewed when using a controller.

In the past, players have encountered some issues when using Cloud save or playing cross-platform. This can happen if you lose internet connection for a while and reconnect later on, resulting in a cloud conflict. We have added additional layers of protection to reduce the chance of cloud errors occurring.

Cross-platform play with Mac is now possible.

With the addition of these new skills, a new gameplay settings page has been added. It will allow you to toggle certain visual effects, hiding certain UI elements, and the frequency of chat bubbles.

Besides the new skills, various other aspects have been rebalanced to provide a more enjoyable experience.

Restaurant Balancing

1st Fridge Upgrade

2nd Fridge Upgrade

3rd Fridge Upgrade

 

Quest Rewards Balancing

 

Other Balancing

 

Minor Game Additions

 

The Chef RPG has been updated with 10 new tracks! We have temporarily removed 3 of the current tracks, since they are looping tracks and does not fit with well with the rest of the album. More tracks will be added as we continue with development.

VERSION 0.8 MAJOR UPDATE

Version 0.8 is a purely content-focused major update and will be coming early in the new year. This update will feature new quests, areas, restaurant challenges, and even a major new character!

LOCALIZATION

We have been working with a great localization team for the past months and have translated most of the text in Chef RPG into several languages. Since we are still in the middle of adding new content and changing certain texts, we will likely spend a bit more time on finalizing the translations and doing some language testing. We will release the translations in a few months, alongside a major content update.

 

That’s all for now. We hope you enjoy these changes to Chef RPG, and happy holidays!

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