In this freezing winter, nothing warms you up like some intense combat! Battle Talent is back with a massive content drop. Let’s start with the highly anticipated PvP system!
New Multiplayer Mode: PvP Brawl
We’ve heard your calls for PvP loud and clear. Introducing our brand-new PvP mode, supporting up to 6 players in a chaotic free-for-all!
Enter the Brawl Arena and select (or snatch!) powerful weapons from the preparation stand. These weapons come with unique bonus effects specifically for this mode, such as Knockback, Slow, Stun, Shield Piercing, and more.
You will also notice some new mechanics:
Endurance Bar: If this is depleted, you will enter a Stunned state.
Armor: A layer of protection over your HP that blocks damage and automatically regenerates if you haven’t taken a hit for a while.
Strategize your weapon choice, defeat opponents, and survive. If you fall, death is not the end! Just grab a new weapon and jump right back into the fray!


Improved Combat Physics
To enhance the Brawl experience, we’ve improved player death animations. You can now clearly see your own ragdoll and others’ when defeated, trust us, it’s hilarious.
We’ve also enabled weapon parrying and deflecting between players. There’s nothing quite as satisfying as a perfect blade clash!

Beyond the arena, we’ve added depth for progression and strategy. Clearing Multiplayer Challenge Dungeons now rewards you with Talent Coins. Use these in the lobby to unlock and upgrade special Talents specifically for Brawl mode. Mix and match these talents with the right weapons to discover unique playstyles!


New Weapon: Mage Cane Sword
Who says a Mage can’t be a master swordsman? With the Mage Cane Sword, you can summon magical light blades to assist you in combat. Every strike you make issues a command to your spectral swords. Sheathe, strike, and unsheathe, walk the line between Sorcerer and Fencer. Different forms, equal elegance!


New Weapon: Dragon Glaive
Unleash the draconic power within! Transform to gain wings and rain death from above. Stomp the ground, release energy waves, and drag opponents into the air to devastate them. After a kill, unleash the Dragon Domain to levitate surrounding enemies. In the sky, you are the king!


To complement the PvP update, we’ve overhauled the Multiplayer Title system. We added many new titles with distinct visual rarities based on difficulty, letting you show off your skill and personality.
We also added a PvP Brawl Sandbox Map for practicing skills or creating cinematic PvP content with friends.
Mods have always brought so much joy to Battle Talent. This update introduces Mod NPC 2.0, allowing NPCs to perform custom, modder-created actions. We invite all modders to join our Discord to collaborate, share ideas, and inspire one another!
We haven’t forgotten the festive spirit! Main environments are now decked out in Christmas decorations. Paired with the new Scarlet Nightmare player skin, it’s a refreshing new look for the holidays.

Finally, this update brings numerous improvements:
Continued crash optimizations for better stability.
Improved handling and balance for Bows to make them more viable.
UI adjustments for better usability.
Added fine-tuning settings for joystick drift.
For full details, please refer to the changelog below.
We hope you enjoy the updates!
Battle Talent Dev & Moderator Team
Special Thanks
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Changelog
>New Contents
New weapon: Dragon Glaive
New weapon: Mage Cane Sword
New Multiplayer Mode: PvP Brawl
New Map Brawl Arena
New Brawl Talent System
PvP Brawl Rules
New Weapon Features for PvP Brawl
New Death Feedback
Multiplayer mode supports more players: up to 6 players (depending on host’s headset)
Add more multiplayer titles with different tiers
New Skin: Scarlet Nightmare
Christmas-themed scenes
Mod NPC 2.0: Supports enabling NPCs to perform custom Actions
>Improvements
Optimized crash issues
Optimized bow experience and balance adjustments
Optimized multiplayer room crashes
Multiplayer mode supports deflecting and parrying between players
Added Stability Priority and Graphics Priority options
Optimized weapon information display
Added joystick drift correction settings
>Bug Fixing
Multiplayer hall button responsiveness fixed
Launch screen image fixed
Multiplayer room temporary close button may occasionally display incorrectly
Valve Index controllers may drop NPCs and weapons when grabbing
Holding Thermal Axe Gun with both hands may cause arm distortion
Iron Saw Glove continues playing activation sound and effects after player death
Occasionally getting knocked into the air upon returning to the lobby
Pointers on client’s hand persisting after team wipe
Fixed potential voice chat freezing issues
Clicking “Cancel” on room list not functioning
Ice Sword collision sound effects not playing correctly
Challenge selection Lv controller not responding to input