Greetings, Operators,
TIme for another patchnotes, based on your feedback. Keep them going, let us know if it has helped as well, if you were encountering these issues.
Village
Global optimization
Lighting optimization
Mines: performance optimization
Fixed multiple invisible walls & collisions
Modified some zombies spawners
Nanite & Raytracing improvements
Missing snow fixed on several spots
Global
Disabled a "VHS" UI effect that was causing the game's color to be very flashy while opening the tab
First boot resolution issues fixed
Cheers!
Kane, out.