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PATCH 3.9 - Balancing & Christmas

Neighbors: Suburban Warfare · Community Announcements · December 11, 2025

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Dear Neighbors,

While we are waiting for the Robots to invade Heartsville early next year, we have decided to treat you with a balance pass, shorter matches and decoration for Christmas instead.

As you may know we are moving Neighbors into a more casual direction. This also goes for Destruction, but this time we have not touched the game mode, but rather done some initiatives on making it more fair to fight between each Neighbor and we have brought down the match length of each session.

Shorter Matches

We want fun, short and quick matches so you go in and have more fun regardless of when you join the game. And if you lose, well you just play again. So we have decided to bring down the match length by decreasing the health of fences, windows and house essentials and decreased the amount of House Essentials to destroy from 4->3. As always you can chose whatever you like from the custom settings.

Full Character Balance Pass

Our logic, so far, has been to "punish" high-mobility Neighbors with low health or strength. We believe we have found a golden middle-ground, nerfing the mobility of especially PA and Kevin to some degree. On the contrary they now have a better chance in fighting all Neighbors.

The focus of this update has furthermore been to give Neighbors like MJ, Gramps and Cookie a better fighting chance against Neighbors like Doreen and Chad. This means that now it might actually be worth taking up a fight if you play a weaker character instead of running away. Kevin, Kim, Louie and PA has also gotten a bit stronger but has been nerfed a bit in mobility. It can be frustrating to have a Kevin or a PA on your roof every 30 seconds. Now this should not happen as often and hopefully it will concentrate some more fights around the front fences and windows. There will be more changes in future updates, going towards a generally more "balanced" experience. We are currently looking at giving melee possibilities to Gramps, Mary Jean and potentially also Louie. Feel free to comment your thoughts on this.

Based on the above and the fact that we try to drive Neighbors into a more casual experience, we have also decided lift the max cap of Neighbors pr. team by default. Now you can pick any character you like and try many weird and crazy combinations of Neighbors. We feel like we are able to do this because the Neighbors are more balanced now. At any time you can set the cap back to whatever you like, in the custom settings if you are looking for a more competitive or "fair" experience which is understandable but not the default intention from our side. If any completely crazy metas arise from this, we will do what we can to alleviate it.

Additionally, a lot of bugs and smaller annoyances has now been fixed, giving a more coherent and smooth experience! check out the full patch notes below!

Full Patch Notes

New Features

Tweaks & Balance pass

P.A.

Mary Jean

Kevin

Louie

Gramps

Doreen

Cookie

Kim

Chad

Items

General

Bug fixes and Quality of Life

Known Issues

- Stay safe and MERRY CHRISTMAS dear Neighbors. - Invisible Walls

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