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Update 9.0

Gems of War - Puzzle RPG · Community Announcements · December 10, 2025

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We have returned to the Underspire to add several new rooms for players to discover. We have also updated some Underspire menus to match the new UI style.


The example above shows a defeated new Treasure Room, which has left a Treasure Chest, awaiting collection.






Please note: That all new rooms will start appearing in Underspire after weekly reset. To allow players time to update to 9.0






Trap rooms are a new type of battle encounter/room that can appear in the Underspire. These new rooms consist of 4 enemy troops, including the new Enemy Trap Troops! These new Trap Troops are not collectible.


Trap rooms cannot appear next to each other along the path or at a dead-ends.


Enemy Trap Troops each have a theme and all create a new Heroic Gem - the Trap Gem. The Trap Opponents include:



Trap Gems are colorless Gems that, when destroyed, will do 1 of 5 effects:



The negative status effects only affect the player's team (even if the player destroys the Gem). Trap Gems do not drop randomly in battles; they are only created by Trap Enemies in Trap Rooms.

After defeating a Trap Room, a Trap Room Chest will appear for collection! These can contain items such as Cursed Runes, Writs, Chaos Shards, Ingots, and more.



In addition to the new Trap Rooms, we have added 6 new types of rooms that players may encounter.



Treasure Room - Find and defeat a Treasure Room for the chance to be rewarded items such as a random Book of Deeds or Shiny Dust. Treasure Rooms can appear anywhere in the Underspire.

Up to 20 Treasure Rooms may be found in each Underspire.



Oracle Room - Discovering an Oracle Room at a dead end will reveal a random 3x3 location somewhere within the Underspire Map, showing the rooms or passages in that space! This area is viewable only and cannot be interacted with. Intended to just reveal a section of the map you have yet to discover. Oracle Rooms can only appear in a dead-end room in Underspire.

Up to 2 Oracle Rooms may be found within each Underspire.



Trinket Room - Finding a Trinket room will reward the player with 2-5 random Trinkets. The Trinket Room can appear anywhere in the Underspire.

Up to 3 Trinket Rooms may be found in each Underspire.



Cursed Mine - Interact with this room to earn between 10 -20 Curse Runes. Cursed Mines can appear anywhere in the Underspire. No more than 1 Cursed Mine may be found in each Underspire.



Powder Room - Interact with this room to earn either between 2-4 Torches, or if the player is lucky - a Lantern. Powder Rooms can appear anywhere in the Underspire. No more than 1 Powder Room may be found in each Underspire.



Secret Passage - Interact with this room to open a secret door to a new location in the Underspire (which is unlocked and ready for battle). Secret Passages can only appear in dead-end rooms. No more than 1 pair of Secret Rooms may be found in each Underspire.

All of the new rooms (except the treasure room) do not have a battle in them, and so do not use a torch to explore!

Things to note:


Final notes



Underspire Treasure Guardian troops:
This is feedback I (Jeto) have been sharing from the community to the team around, players experiences with trying to collect these troops. There are no changes coming in 9.0, but the team has shared that they are looking at introducing the Underspire Sentinel troops into the Soulforge in some way.

Tarot troops:
In future, the team are also investigating an additional new room based around the Tarot Troops, whether that is somewhere they can be earned or purchased has not been established, as it is just the beginning of an idea currently.
Came up from discussions from our awesome BETA




It's A Trap!: Defeat 10 Trap Rooms in the Underspire.

Drums in the Deep: Find 5 Cursed Mines in the Underspire.

Double the Powder: Find 5 Powder Rooms in the Underspire






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