
Storage Hunter Simulator has officially left Early Access - and 1.0 is now LIVE!
After months of updates, polish, and amazing community support, today marks the beginning of a brand-new chapter. The full release is here, bigger, smoother, and more exciting than ever.
And yes - multiplayer is fully live and ready.
Team up, compete, outbid, and outsmart other players in the most intense auction battles we've ever had.
A huge thank you to everyone who supported us throughout Early Access.
Your feedback, your passion, and your ideas helped shape the game into what it is today.
Now dive in, start bidding, and enjoy the chaos.
Happy hunting - and see you at the auctions! đźššđź’Ą
Version 1.0 - Update Notes:
New Features:Â
Multiplayer mode (2-4 players)Â
New fishing village locationÂ
Farm locationÂ
Festival area with 6 minigamesÂ
New player houseÂ
2 new auction venuesÂ
2 new pawnshopsÂ
Vehicle Updates:Â
10 new vehicles addedÂ
Additional Content:Â
Updated tutorials covering new featuresÂ
Environmental enhancements: birds, planes, boats, sailboats
Multiplayer System:Â
Core Design: 2-4 players participate cooperatively in garage auctions and pawnshop management. Players share objectives while maintaining individual progression in specific areas.
Individual Elements:Â
Money: Personal funds per player plus shared bank account accessÂ
Tools: Individual upgrade progression, upgraded tools restricted to ownerÂ
Vehicles: Separate vehicle ownership, cross-player vehicle usage permittedÂ
Customization: Individual outfit and appearance unlock progression
Shared Elements:Â
Pawnshops & Houses: Joint ownership, weekly fees deducted from shared account
Reputation: Collective progression system unlocking higher auction tiers
Quests: Completion benefits all participating playersÂ
Collectors: Shared progress, purchase options unlock for entire groupÂ
Minigames/Festivals: All players can participate in activities
Key Multiplayer Features:Â
Drop-in/Drop-out: Join existing sessions anytime, individual profile persistenceÂ
Auctions: Players can participate together or attend separate auctions simultaneouslyÂ
Vehicle System: Each player spawns with starter vehicle, passenger functionality includedÂ
Save System: Host manages world state, individual player profiles stored separately