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[NEW UPDATE] Water Powerset Update and More!

DC Universe™ Online · Community Announcements · November 20, 2025

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WATER POWERSET UPDATE

This update focuses on making Water faster, stronger, and more synergistic overall. Players will notice improved responsiveness, more satisfying feedback, and a playstyle that rewards skillful combos.

[p align="start"]For those interested in the broader changes, we’ve summarized the high-level updates below. For a detailed breakdown of every ability, check out the Individual Changes section.

Overall Changes

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Water Combos

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High Tide

Individual Ability Changes

   Crashing Wave

Damage increased by 50%

  • Splits damage across 4 targets instead of 2

  • Grants a damage instance block (1 without High Tide, 3 with High Tide)

  • Reduces High Tide cooldown by 5 seconds

  • Does not consume High Tide

   Aquatic Arsenal

Increased animation speed

  • Added damaging projectile on all swings

  • First swing damage +14%, second +73%, third +80%, final +44%

  • Splits damage on 4 targets

  • Combo moves grant Hydro Bubble

   Waterspouts

Faster animation

  • Damage now 4 hits, +52% damage

  • Splits on 4 targets

  • Can be recast once; second cast 12% stronger

  • Combo grants Hydro Bubble

   Shark Frenzy

Cooldown 6s, Power Cost 300

  • Damage +60%, splits at 4 targets, deals extra to Crushed targets

  • High Tide synergy: guaranteed crits, short buff reduces High Tide cooldown by 4s (max 4 per cast)

   Depth Charge

Damage +10%, splits at 4 targets

   Tsunami Strikes

Faster animation

  • First strike +9%, second +243%, final +9%

  • Splits damage on 4 targets, now Crushed

  • Normalized damage for healers & DPS

  • Combo moves grant Hydro Bubble

   Drown

Damage +157%, splits at 4 targets

  • High Tide increases damage by +83% without consuming it

   Ebb & Flow

Faster animation

  • Damage flow reversed for smoother scaling

  • Splits at 4 targets, combo grants Hydro Bubble

   Dehydrate

Rebalanced damage based on Hydro Bubble stacks (0–10)

  • Now removes all Hydro Bubble charges instead of Supercharge

  • Icon updates dynamically as stacks are consumed

   Aqualance

Initial hit +26%, DoT +44%, splits at 4 targets

  • High Tide synergy: DoT grants cooldown reduction (max 8 per cast)

   High Tide

Duration increased from 6s → 8s

   Call of the Deep

No longer split damage

   Whirlpool

No longer split damage

Dive In!

[p align="start"]With these updates, Water offers a more dynamic and competitive experience. Hydro Bubble adds depth to rotations, High Tide uptime feels more impactful, and the overall set rewards smart timing and ability chaining.

[p align="start"]Players can now enjoy a Water Powerset that is faster, stronger, and more fluid, delivering a combat experience that truly reflects the power and versatility of the element.

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