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0.6.1 Update Notes

The Killing Antidote · Community Announcements · November 17, 2025

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Fixes

- Fixed a crash that occurred when multiple landmines exploded simultaneously.

- Fixed an issue where turrets could shoot through walls.

- Fixed an issue with ammo crate pickups.

Improvements & Balancing

- Added an on-screen prompt for switching aiming modes with the middle mouse button.

- NPCs can no longer damage the player.

- Zombies thrown by The Devourer in phase 2 can no longer perform lunging attacks.

- Reduced the health of certain mutants.

- Reduced self-damage from explosions.

- Overall game difficulty has been lowered.

- Adjusted the visual effects in poison gas areas.

- The "Reduce Disturbing Effects" option now also disables clothing damage.

- Increased the damage of the grenade launcher.

Chapter 2 Specific Changes

- Reduced the number of mutants in some areas.

- Added a refreshable vending machine.

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