These days, the author has been working on optimizing the game 'Dragon Road'. As a treasure game based on open world infinite exploration, survival production foundation, construction and defense, and soul RPG battles, the author has always insisted on updating and upgrading. This time, the world exploration mode of "Dragon Road" has been greatly optimized. In response to the large open world map and the need for automatic navigation by some players, as an open world game, performance optimization cannot design navigation for the entire map. Therefore, when receiving tasks, a portal will be generated next to it, and players can reach the task point through the portal, greatly improving the sense of open world exploration. The specific optimization content is as follows:
1. When an enemy monster receives a heavy blow or special attack from the player, it will increase its card meat effect;
2. Add the flash function under the protagonist's fast running mechanism, optimize the player's flash running mechanism, and change from the original teleportation flash running mechanism to the fast running 2.0 mode;
3. Refine the positioning correction of the entire map in both Chinese and English in the game, and currently the positioning control error is within the acceptable range for players;
4. Open world exploration increases lazy mode. After players receive tasks from the Land God, a portal for the current task will be dynamically generated near the player, making it convenient for players who do not like to explore to directly go to the task point to complete the task;
5. Optimize the hitting point fine-tuning of players' 8x8=64 sets of actions, making damage and numerical display more accurate;
6. According to player feedback, remove the learning restrictions on riding, sailing, and casting skills, that is, cancel the requirement for skill learning before riding, sailing, and casting;
7. Resolve minor bugs reported by several players;