While we're working on new projects, I'm developing a plan for Remains 1.0
After testing cross-play on other platforms, I'll integrate it into Remains. I'm developing a prototype in my free time. Our new games will feature 2-4 player multiplayer, which will also be the case in Remains.
Switching from asset models to our own, the game will look a little different. The color profile will remain the same, but the models will change slightly. I want to try making them more high-poly. My goal is to improve the graphics without changing the minimum system requirements.
Unfortunately, the game doesn't generate enough revenue to implement all my story ideas. I'm studying feedback, and players have indicated that the story isn't particularly important to them, so I've decided to make the final chapter a non-destructive one.
If player interest increases after the 1.0 release, I'll likely release new updates. NO DLC! All updates will always be free.