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V0.98 | Game Engine Upgrade | New Tutorial Quest | Lots of Bug Fixes

No Time · Community Announcements · November 07, 2025

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Hello time travelers!

A new update has been released, here is a broad overview!

Newsletter made by Odebla

First and foremost, for anyone of the old players who missed the last updates.

The car mods are now already loaded into the game and are acquired, they are no longer a simple reskin.

Here is a guide:

[dynamiclink href="https://steamcommunity.com/sharedfiles/filedetails/?id=3591202864"]

New Tutorial Level.

This new tutorial level can be played optionally and will guide you through a successful first time jump

Screenshots submitted by Davesoft

As well as combat training and the basics of questing! Have fun exploring this new level!

Unity Engine Upgrade

The games engine has been updated to a newer unity version, to ensure that I will have the ability to make use of some of the newer features, also in the performance corner!

This came already with a potential small increase in performance in the range of 5-10 fps. My hope is that I can have a bigger disposal of tools at hand, when making the game perform better in future beta updates.

E.g. Unity’s Data-Oriented Technology Stack as an example.

The car loading process has been sped up!

One of the first things that I attempted with the new version, is to speed up the loading process again.

With a hint on top telling players in general how to activate or use car mods.

In the future I may add hints as to the cars visuals and what time it can be found in.

The rest of this update is mostly about fixed bugs since much of the work time was spend making the game stable again. Physics had to be readjusted and if some things still feel off whilst playing, make sure to report a bug!

Next Update & Future Plans

Next in line would be the last story entry quest along with some of the last feature additions, which then will mark officially entering Beta Stage next update!

Technically this update already pertains aspects of BETA 1 (Engine Upgrade), so Ending Quest and Beta 1 actually switched places, whilst the Ending Quest will have more Beta Polishing done on it.

Thanks to the few players that tested the game a lot in these past months, reporting bugs.

Thank you for having supported my work over the years.

The end is close, but that does not mean that once the game is complete, that updates will stop!

God bless

-Erathor

October 21th V0.98

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