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It's Time for the Cymanti Rework!

The Battle of Polytopia · Community Announcements · October 29, 2025

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Hey Polytopians!

We've released a massive rework for the Cymanti, and if you want a detailed explanation for why we made the changes we made, head on over to our blog by clicking this link!

But, in case you don't want to go to a whole different site, here's the changelog.

Update 2.15.0.15024 - Cymanti Rework

Naval changes

– Cymanti explorer can now move on water like other tribes

– Moved around naval techs to replicate Path of the Ocean changes

– Algae is now a tile effect instead of an improvement, other improvements can be built on top of it. Spawns with a fruit on top

– Algae does not cripple movement for naval units (but still for land units)

– Clathrus is now a land building and grows from spores instead of algae. It is poisonous, but no longer creates networks (Mycelium can now be built on Algae instead)

– Raychi is split into two units; Boomchi that explodes to create algae, and a slightly adjusted Raychi

– Boomchi get “amphibious” ability so they can move on land

– ’Floating Island’ unit in navigation, spawns algae + area damage

Other changes

– ’Mantis’ replaces Swordsman, same stats but with ‘creep’ ability

– Fungi is limited to level 2 – ’Microbes’ ability in ‘Recycling’ allows Fungi to grow 1 additional level

– Growing units (centipede head, dragons, larva etc.) inherit the damage from their previous state

– ’Kiton’ get ‘creep’

– Creep no longer overcomes mountain movement penalty

– Phychi get a “double attack” ability

– Poison defense debuff increased to 50% but defense bonuses are intact

– Poison now slow down enemy units

– Explode units can explode even after attacking

– Doomux cannot become veteran

– Doomux attack down to 3.5

Diplomacy changes

– Cloaks replaced by Moths, they can fly but are not invisible. When they infiltrate a city they poison defenses and lay Eggs

– Eggs can’t move but can explode, and if you wait 1 tur,n they will hatch into Larva that are similar to Daggers

– After 3 turns, Larva will turn into Moths, making the circle complete

Shaman changes

– ‘Boost’-ability replaced by ‘Swarm’ that only buffs movement

– Movement buff is retained until the unit gets attacked

– ’Shaman moved to ‘meditation’ so it is easier to replace

– ’Mountain temple’ moved to ‘Philosophy’

– ‘Pacifist’ task is replaced by ‘Converter’ (convert 3 enemies to build ‘Church of Converts’ monument)

Non-Cymanti adjustments

– Improved Explorer movement

– Score penalty for starving cities

– Adjusted look of UI

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