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Sacred Fire: A Role Playing Game · Community Announcements · October 03, 2025

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Hello everyone,

It’s been a while since the last update, as I was aiming to reach the story-complete testing build before posting, but with September gone, I realized the gap between updates would just grow too long, and wanted to keep you informed on what’s happening with Sacred Fire.

Beyond the usual real-life mini-bosses to take care of (money, health, family), the main reason for the slower-than-anticipated progress is the complexity of the Act 3 final scenes. Even in mid-summer I was optimistic, but then the main siege scene took seven times longer to set up than a standard two-NPC dialogue scene, because of the clashing forces visuals and many NPCs and game states.

Which one of the Roman commanders is still alive matters a lot

While I was in the end able to implement this most complex Act 3 scene, and the story will be delivered in an uncompromised scope, the tradeoff is delay. 

My immediate goal is to provide the story-complete testing build during this year’s Czech and Slovak Games Week on November 17th.

The road to 1.0 is outlined below, and it’ll take at least 3 months, after the story-complete testing is done. I’ll let you know about an exact 2026 release date as I get closer.

Act 3 brings conclusion to many narrative arcs

It’s not the good news we all hoped for, though some of you probably already expected it. I myself have long-term plans involving Sacred Fire after 1.0 that I’m eager to get to, so the slow progress is an exercise in patience for me as well. 

But then I look at this from the perspective of being a solo developer who set out to innovate a genre and tell a full-fledged story in this new format, and I can only thank you all for helping me get this far, and for your feedback and support throughout this ultra-marathon-sized journey.

While a good ending is possible, it’s elusive

The silver lining is that as of today I’m 93% of the way toward the story-complete build, which means I can already smell the finish line, and that helps me stay committed to delivering a satisfying narrative conclusion and great experience with the 1.0 release.

The following text contains some minor spoilers.

Here is a detailed list of new scenes you can play in the testing build accessible via our Discord:

We’ve prepared some rare ending states to explore…

And here is a list of scenes left to do to achieve a story-complete testing build:

…and some epic stands to survive

Road to 1.0

Once Act 3 testing is complete, the final steps before the 1.0 release include:

You can help shape this final phase by joining the Act 3 testing build via our Discord. Your feedback will help us polish and fine-tune these changes before public release.

Thank you for your support and patience.

Sacred Fire

Iceberg Interactive

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