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Pirates Vikings & Knights II 1.0 Release!

Pirates Vikings & Knights II · Community Announcements · August 08, 2025

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PVKII 1.0 is Here!

Pirates Vikings & Knights II is officially out of beta with the 1.0 release!

With this release comes the 4th pirate class, and 12th class overall — the Pirate Buccaneer. The release also features several new combat mechanics, multiple new maps and game modes, and more balance changes than you can throw a keg at.

Continue reading for more information on the Buccaneer and release notes. But first, a thank you to our community!

To The Finest Crew!

It's been over 6,500 days since PVKII was unleashed. Since then, we’ve sailed a long and thrilling course — shaped by countless hours of passion and the unwavering support of our community. Every clan formed, battle fought, and inside joke has driven us forward, inspiring new features, improvements, and stories that we never could have imagined alone.

As we launch our 1.0 Release, we honor the tireless work of absolutely every single individual who has lent their talent over the years. Thank you to the developers, creators, testers, translators, and everyone else whose contributions built this world. Thank you to the fans for believing in us, for your feedback and camaraderie, and for making PVKII more than a game — it’s a legacy we share together!

For ZeroTron

PVKII 1.0 is dedicated to the memory of ZeroTron, who passed away in May of this year. He was ambitious, barrels of fun, and had a heart of gold. Raise your tankards to ZeroTron! 

With all that passion and creativity fueling us, let’s look to the future and what the 1.0 era brings to PVKII.

Pirate Buccaneer

Voiced by: Ki "Trenchdog" McKenzie, the Buccaneer is the latest class to join the scurvy Pirate crew, and the 12th and final playable character in PVKII. Wielding a sledgehammer, hatchet, boarding hook, and fiery special, you do not want to get in the way of this big man nor his pet cat, Luna.

Trailer and Release Notes

Watch the trailer and read the release notes on our official website! See below for the detailed 1.0 changelog!

1.0 Screenshots

Recommended Servers

The following servers are a blast to play on! We recommend these:

Get The Booty!

As we step into this 1.0 era, we invite both new adventurers and veteran swashbucklers to dive in, chart new battles, and help write the next chapter of a game that truly belongs to all of us. 

This is Pirates Vikings & Knights II.

Detailed Changelog

Added Buccaneer:

The Buccaneer serves as the Pirate Team’s tank. His large health pool and powerful weapons provide an edge in brawls that his team has sorely needed. Once the guns are fired and explosions go off, the Buccaneer is there to keep the fight going. He can stand toe to toe with the other Tanks, allowing for his teammates to wreak havoc from safety. Hooking vulnerable targets and igniting the masses, this Jamaican Giant is sure to bring much needed edge to the fray.

Major Changes:

Combo Balance:

Shield Changes:

Captain Role Shift:

Now that the Buccaneer is here to soak up damage, the Captain and his feathery friend have been adjusted to fill a more generalist role.

General Stats

Captain’s Cutlass

Blunderbuss

Parrot

Bondi Rework:

Flatbow

Special

Misc

Assassin Rework:

Stilettos

Crossbow Pistol

Caltrops

Smoke Pot

Cloak

Special

Misc

Other Class Balance:

Skirmisher

Cutlass

Flintlock Pistols

Powderkeg

Misc

Sharpshooter

Long Rifle

Misc

Berserker

Big Axe

Axe & Sword

Special

Misc

Huscarl

Two-Handed Axe

Sword & Shield

Throwing Axes

Special

Gestir

Langseax & Shield

Javelins

Special

Misc

Heavy Knight

Greatsword

Arming Sword & Shield

Archer

Longbow

Crossbow

Special

Man-At-Arms

Mace & Buckler

Other Changes:

Gamemodes

Two new gamemodes have been added, Duel and Competitive.

In Duel, fight your opponent to the death in a skillful 1v1. The victor moves on to the next round while a spectator takes the loser’s place!

In Competitive, teamwork is king. Two teams with up to 4 players each fight each other in a best of 5 tournament. Teams are swapped after a half is finished, and friendly fire is enabled.

By default, Specials are disabled in both gamemodes.

Miscellaneous:

Gameplay:

Temperature

With the introduction of fire damage, various sources can now increase your “heat”.

Cold sources also reduce your heat, but if you are too cold then you will freeze. Cold sources include freezing water and Cathedral’s sudden death.

Menu Changes:

Map Changes:

ConVars:

Bug Fixes:

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