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Game Update! (v0.4.5)

Emberward · Community Announcements · July 31, 2025

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New Update!

This patch adds Daily and Weekly Challenges to Endless Mode!

Recently, I've been thinking a lot about what the "final form" of Emberward should look like. I've played a ton of fun tower defense games in the past. They were super fun, but once I finished them, I often didn't feel like going back. I always wished there was something that kept pulling me back in with new challenges. That's the idea behind the new Daily and Weekly Challenges in this update!

These challenges use maps from the regular roguelite mode, but with added twists and modifiers. Sometimes you'll get a ton of relics to play with, sometimes the elements are limited, or you might be handed a specific tower/relic combo and have to figure out how to make it work. The goal is to give you something new and interesting every time you launch the game! I'll keep tweaking this mode based on your feedback (maybe even a version with Inferno Shards?), so let me know what you think after giving it a try!

For the next update, I'm planning to focus on the Achievement System (finally!). It's going to be a pretty big feature, not just coding-wise, but also building the UI, making tons of icons, and doing a lot of testing. I'm guessing it'll probably take over a month to finish, so if there's no update by late August or early September, don't worry! I'll release it as soon as it's ready.

That's it for now. Hope you enjoy the new endless modes!

- Refi


New Features

Roguelite mode:

Endless Mode:

Game Adjustments

Difficulty

Settings

Treasure Chests

Compendium

Characters

Quests

Relics


Post-Patch Fixes

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