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Patch 0.10.5.4 Notes

Infinity: Battlescape · Community Announcements · June 26, 2025

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Patch 0.10.5.4 ( 26th of June 2025 )



Hello everyone. In this patch we are introducing a new tutorial (Warp & Navigation) and revamped two major features. One major flaw of the game was that battles often became stale passed a certain point, when reinforcements dried out. In this patch, we've modified the reinforcements mechanics so that ships never fully run out. The 'final wave' now repeats every 3 minutes and guarantees that a minimum amount of small ships (interceptors, bombers and corvettes) regularly join the battle.

This makes it easier for the AI to finish battles on its own, and provides more targets or assistance to the players. As a result, this change has modified the delicate balance between attackers and defenders, so we might need to do further adjustments at a later stage. Let us know in the comments if you feel this is a step in the right direction and if the battles are indeed more interesting in their later stage.

Another major change was the addition of a new atmospheric flight model. Keep in mind that our ships have no wings (by conscious design) therefore flying in an atmosphere is mostly driven by drag and friction. The idea here is that you'll more easily take damage at higher speeds, potentially lose control if you fly and try to turn too fast, and burn your shield. It'll be very difficult to rotate your ship around (especially in the horizontal direction, aka. yaw, but easier if you roll & pitch). However, one advantage you'll get is that friction will slow down your ship much more rapidly, allowing some sharper corners to change course at a much faster rate than before. Overall, our goal here is to provide more differences between space and atmospheric flight. Note that the AI hasn't fully adapted to these changes, and may struggle to turn in atmospheres in some cases.

We've added a new re-entry effect (when your ship causes friction with the atmosphere), fixed various assets and bugs as usual. In our next patch we'll continue the polish pass and iterate on the AI commander and bots behaviors and balance.

-Flavien Brebion



Tutorials



Battle Reinforcements & AI



Atmospheric Flight Model



UI/Menus Fixes



Generic Bug Fixes



Misc




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