Read the original on Steam ↗Along with this update, Firearm Modding now has documentation on the framework's wiki, go check it out if you're interested in making mods. (Link to GitHub page)
Changelog:
[Features]
Added breakable bones and snappable necks. Breaking the neck or spine results in an instant kill
Outlines are back! Enemies and the player now have outlines as a return to the demo and trailer visuals. If you prefer to play without these or if it incurs a performance hit, you can disable them in the Performance settings. (won't take effect until reloading a level)
[Changes]
Reworked player arms to look and feel a bit better. Still gotta give it another go at some point but this is already an improvement.
[Fixes]
Infected enemies should (hopefully) die when they're missing their body parts