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V1.1.0 - A couple of improvements

Voidsayer · Community Announcements · June 05, 2025

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Version 1.1.0 - Major Changes:

\[Gameplay]

- Removed pausing when game is minimized

\[Fixes]

- Fixed spawn rates for certain entities to match intended values

- Corrected onyx classification (now properly recognized as gemstone)

- Fixed some localization errors in UI texts

\[Balance]

- Complete blessings system rebalance

- Slight buffs to certain equipment items

- Increased chance of positive outcome for "Rumors" event

- "Look Around" action now yields 50% less gold on completed levels

- Improved item drop rates from random events in late game (the further you progress, the higher chance for rare items)

- Boss equipment adjusted to passive ability rebalance (see below)

- Complete rework of passive ability "Outcast" => Takes 20% less damage from enemies that share at least one type

- Complete rework of passive ability "Merge" (now called "Drain") => 7% of damage dealt is converted into Energy if attacking a target with higher Energy than the attacker

- Complete rework of passive ability "Envy" (now called "Greed") => 30% chance to inflict "Anger" for 2 turns if opponent applies self-buff after attacking. If any gem is equipped: Physical and Magic defense +5, otherwise ignores all stat changes from equipment

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