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Major Update 1.2 - Projectiles and more content!

COMBOLITE · Community Announcements · May 23, 2025

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Thanks to everyone for the feedback on the game! It was really helpful with evaluating what to do next with the game. Now I won't sugarcoat this, it's not a huge update y'all might be expecting here, so sorry if it's underwhelming, but it should fix some of the issues people were having before (mainly the boring late game and the difficulty issues).

New Stuff




Small additions




Bugfixes




Changes



🟩 After a fight, you are guaranteed to get $15. This value used to change based the % of overdamage you did.
🟩 Increased the level limit combos:


🟥 Made every loot bag half as likely to show up 👀
🟥 Made global buffs more "exponential" (lower rarities give smaller buffs, while higher rarities give bigger buffs)


◻ Changed the phrasing of some weapons and buffs to make them less confusing.
◻ Changed target damage scaling once again. Previously it was not very steep (~1.1-1.25x increase), I made it a guaranteed 1.5x increase after area 3. Also made the first 3 (scripted) areas much harder (by about 30x at the end)
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