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Patch Notes 1.11

Dark Deity 2 · Community Announcements · April 11, 2025

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Patch Notes 1.11






There are some issues right now with post-battle damage effects like bleed and 'wreathed in flame', as well as when both units in the combat die due to either those effects or 'repulsor shield'. Particularly this can bypass the death scripts and cause some unintended functionality like the resurrection ability failing to target that unit or not receiving a wound/ending the level on Demonic difficulty. If you run into one of these things - I am working on getting it fixed but want to be careful around pushing changes for it to the live build since there are so many different ways that these scripts interact. When I've had time to properly test it and make sure all is well I'll have a fix out for it soon!
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