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An Update from the Muse Games Team
Read the original on Steam ↗It’s been a long while since we’ve spoken to you here, and it’s about time we caught up. We, Muse Games, have grown up as a team. We’ve worked on and released multiple titles, and we are independent. So, what are we here to talk about? First of all, you.
The Guns of Icarus community have been with us for over a decade now. That’s incredibly humbling, and heartwarming for the entire team. To see you all still out there, flying in the skies we first created in Flight of the Icarus back in 2010 is amazing. So, firstly, we wanted to say, thank you.
Thank you for investing in our world, and thank you for helping shape and share the story we’ve all made together. Not many studios are as lucky to have a community as strong as the Guns of Icarus community, and we do not take that for granted.
We wanted to let you know that we’ve been working on something. Something we think you’re going to like. A lot. We’re going back to our roots. While we can’t tell you too much more at the moment, let’s just say that the sky is no longer the limit.
You’re going to be hearing a lot more from us in the coming weeks and months, so be sure to stick around and join us on Discord.
See you in the skies, and beyond…
Howard for Team Muse
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This announcement was written and published by the developers/publisher of Guns of Icarus Alliance on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.