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13.0.6 bugfix
Read the original on Steam ↗Fixed:
- FINALLY Windows/Android cloud saves issue. We finally tracked what was causing non-syncing.
- One hidden game mechanic wasn't working as intended. We fixed it and several achievements were fixed as a result.
- Multiplayer save/load. Also we added multiplayer autosaves, and multiple online saves storage (instead of one).
Remember, to load the multiplayer save:
1) All users have to be authorized before joining the initial game
2) Only the host can save the game
3) To load the game, the same users have to exit the current game (if it's on) and rejoin the same host in the lobby. Wait for the host to click "load game", then set as "ready" and start the game.
There's still an issue if connected players click "ready" before the host, it'll be fixed later.
To find fellow Timeflow multiplayer buddies, please join https://discord.gg/yWWJZD6zTT
MORE ON STEAMCOZYTimeflow – Life Sim
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This announcement was written and published by the developers/publisher of Timeflow – Life Sim on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.