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Battlefall: State of Conflict - 0.1.1 UPDATE + Patch Notes

Battlefall: State of Conflict · Community Announcements · March 16, 2025

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Greetings Commanders,



The first update for Battlefall: State of Conflict is here! These changes address many of your most prominent comments about, and requests for, the game.

Visibility:

It's a bright sun-shiny day in the wasteland. Bring your shades if you go topside!

Gameplay:

The production Speed benefit from multiple production structures should be much more noticeable on both factions in this patch.

Resolution & UI Options:

Players using Windowed mode can now have a distinct Battlefall window up to 1920x1080 in resolution. For now, Fullscreen mode will continue to use the familiar automatic Aspect Ratio Scaler in resolutions greater than 1080. Support for more options will arrive in future updates.

Audio:

EFNET Mission 02 / Salvage Rights:

EFNET Mission 03 / Shattered Communications:

EFNET Mission 09 / Into the Hive:

The Campaign should still feel challenging but not as frustrating.

Misc:


We want to thank each and every one of our players for giving the game a go since launch. This is the first patch on our journey forward together!

We're hard at work addressing players feedback about pathfinding in our game--rest assured this is of utmost priority to us and we'll have an update for you all soon. As always, if you want to participate directly and maybe get a sneak peek of what we're working on for next patch join our Discord!



Lelouche and Tenex
Kyoto Video Game Concern
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