- New Plot Editor: This allows you to create custom plots (currently only a forest-like plot). Assignment of up to 3 object groups. Adjustable size, chance and collision check per assigned object group.
- Asset Browser: Extended search with search term in “Title”, “Name”, “Object Group” and “Search Terms”. Filtering by tags now also possible.
- Asset Editor: In the “Add Original Texture” dialog: Button to save my textures as a png file.
- Asset Editor: Flip x and/or flip y of a texture now possible.
- For roads, you can now select the building type to be placed on the sides of the road in the bar at the top of the UI.
- Scaling, rotating and adjusting height with keys is now more sensitive. Action can be executed faster with shift pressed + key.
- Alphabetical sorting of elements in the tool lists is now possible.
- "Keep Scale" for objects can now be activated. Place new objects directly at the scale of the previously placed object.
- When displaying the action values (can be activated in the settings), two decimal places are now displayed. In addition, the position is now also displayed.
- Export Bar: "Max DPI" now selectable. Automatically determines the maximum pixel resolution.
- Chimney assets as object in object tool.
- Palisade without towers as a separate path in path tool.
- The collision check for buildings on the sides of roads no longer checks for collision with water.
- WEBM video export VP9 or VP8 format now possible. Selectable in the settings.
Plot Editor, Asset Browser search and more
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