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4-Player Available Now!

Wizard of Legend 2 · Community Announcements · February 10, 2025

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Version 0.6.0 "4 Player Co-op"

Gameplay Improvements:

- Added the feature of playing while the map is opened.
- Greatly improved responsiveness of Basic, Signature, and Dash Arcana in online co-op.
- Improved local co-op camera behavior when a player is knocked down.
- Added a small delay to item selection in shops upon opening to prevent accidental purchases.
- The game now pauses if a controller disconnects in single-player and local co-op.
- The game no longer offers unrelated enhancements for Fueled Berserk.
- Bosses have generally lower HP in multiplayer.
- Improved female wizard head gear placement.
- The arcana info in the UI has been updated to show their arcana slot and improve readability.
- Added a feature that the game gets paused when minimized.

Bug Fixes

General:
- Fixed a bug where players could sometimes teleport out of the level.
- Fixed a bug where falling into pits could be interrupted by opening the player info menu.
- Fixed a bug where players could freeze after reviving or returning to the hub.
- Fixed a bug that sometimes the client player wouldn't receive the starting Chaos Gems from Serjik.
- Fixed a bug where healing item icons were incorrectly placed on the map.
- Fixed a bug where the evade text was missing.
- Fixed a bug that the volume setting wouldn't reset correctly in the settings menu.
- The "Reset to Default" settings option now only resets the current settings tab.
- Fixed some issues in the key binding menu.

Co-op (Local):
- Improved local co-op camera when another player is knocked down.
- Fixed a bug where simultaneous interaction with objects in local co-op could break the game.
- Fixed a bug where other players would teleport near the player interacting with menus in local co-op.
- Fixed a bug where the interaction wouldn't work if a player was already near shielded rewards in local co-op.
- Fixed a bug in local co-op where players' starting relics would reset to the first player's relic upon returning to the hub.
- Fixed a bug where the arcana enhancer and relic altars appeared disabled when only one player interacted with them in local co-op.

Co-op (Online):
- Fixed a bug that caused a crash when the run summary was shown while another player had the pause menu open in online co-op.
- Fixed a bug that the game wouldn't save for the client after the host chose to return to the main menu.
- Fixed a bug that, when a player left and rejoined the host in the same session, they were recognized as the 3rd player.

Arcana/Relics:
- Fixed a bug that the Zurvan's Crest effect remained on enemies after dropping the relic.
- Fixed a bug where players' signature arcana could be lost if they had both the Cursed Spectral Hourglass and Wizard Instruction Manual relics.
- Fixed a bug where some directions had priority over others in keyboard input.
- Fixed a bug where the Zurvan's Crest relic would stack in multiplayer.
- Fixed a bug where the variants for Blizzard and Perforating Jet wouldn't appear in the variant options.

Enemies/Bosses:
- Fixed a bug where the Golem chunk teleport wouldn't work before talking to the NPC wizard.
- Fixed positioning and teleport timing in boss intro sequences.
- Fixed a bug where some textures were missing in elemental bosses.
- Fixed a bug where traps wouldn't be disabled after a fight ended.
- Fixed a bug where some trap SFXs remained after a fight.
- Fixed a bug where Serjik wouldn't disappear at the end of the Serjik Tournament fight.
- Fixed a bug where there was an invisible wall on clients just before reaching Nazradin.
- Fixed a bug that Nazradin's negative runes would shift to incorrect slots.

Levels/Environment:
- Numerous polishes and fixes for Sky Citadel and Desert biome chunks to improve visual alignment with physics and remove invisible obstacles.
- Improved Castle biome map to remove extra lines and parts shown on the map.
- Fixed a problem where there was an invisible wall where the Sky Citadel keys were located.

UI/Menus:
- Improved notification messages when players are entering portals.
- Fixed some missing localization texts.
- The Nox shop UI has been updated to match other UIs.
- Improved the UX for the Arcana Enhancement menu.
- Fixed various bugs where the Arcana Enhancement menu showed incorrect upgrades when the Arcana had been enhanced through Esme.
- The Arcana Enhancer altars no longer require gold for enhancing an arcana.
- Fixed a bug that sometimes the Arcana Enhancer altar showed fewer choices.
- The enhancement altars in a single level no longer show the same enhancement choices.
- Fixed an issue where the hovered indicator remained on the last item hovered after closing and reopening the menu.
- Fixed a bug that the camera would zoom in if a player started a boss intro while others had the player info menu open.
- Fixed a crash on minimizing the game while on the run summary screen.

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