It's patch day, and we've got some exciting improvements for you!
Building just got way easier with an all new Group-Selector which lets you:
- Move
- Rotate
- Scale
- Copy/Paste
- Combine to prefab (by copy/pasting)
- Delete all Selected
We've added over 500 new Scifi assets which can be filtered with the phrase "Polycyber" in the building menu.
We've blasted through a bunch of our todo-back log along with the following updates:
- Dice now scale according to how close or far from the map you are.
- Better dice collision (should no longer fall through the floor).
- Cleaned up Dice results display in the chat window.
- Rulers now seen by other players and GM.
- Network improvements.
- Map loading Improvements.
- Safety checks on importing your own meshes so you don't break the game.
- We completed a number of prop tweaks which needed to be done (This may cause some of your existing builds to looks a little odd, as some prop pivots and/or rotations have being updated.
We've also done a vast amount of backend tweaks as well in anticipation of compatibility with the TiltFive hardware for a holographic VTT... check them out at: https://www.tiltfive.com/
As always, thanks for all the feedback!
You can get involved with feature discussions, suggestions or report bugs over on the discord: https://discord.gg/mJntEJ2kzC
Stay Awesome, Stay Creative and Happy Gaming!