Cat Warfare - Update 58.30.9
Read the original on Steam ↗- Added new Steam_SDK
- Added small projectile collision re-checking.
- Added new calling cards.
[Fixed]
- Fixed blood decal normal maps.
- Fixed explosions not giving correct double damage values.
- Fixed level cycle getting stuck if the host loaded the next level in the list.
- Fixed kick menu not kicking the right player.
- Fixed ServerManager timeout.
- Fixed infinite XP bug.
- *Fixed end match black screen.
[Changed]
- Changed where projectiles spawn from.
- Changed Downtown to PortPlaza.
- Changed Core systems to hopefully work better.
[Remade]
- Remade Downtown into PortPlaza.
*Please let us know if you get this bug via our Discord or Steam discussions.
[Known Issues]
- Elevators will still cause players to vanish sometimes (sorry still fixing)
- InstaGib rifles don't set to the correct team color.
- Flame calling card is named Vertigo (wrong name).
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This announcement was written and published by the developers/publisher of Cat Warfare on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.