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Desktop Survivors Demo Patch v1.28

Desktop Survivors 98 · Community Announcements · January 19, 2025

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Hey! I'm very happy to announce that the demo now has controller support and steam deck compatibility! Along with many other tweaks. Thanks so much to everyone for all of the awesome support and feedback as I continue to work on the full game. <3
- Brandon


✨ New Features



Full Controller Support:
Control the cursor with a controller, complete with a right-trigger speed boost. When using a controller, a fake cursor will be enabled. A Controller Sensitivity option has also been added to the settings menu.

Console Mode (Steam Deck):
The game now supports OpenGL, making it compatible with Steam Deck and full-screen play via Steam Big Picture mode. An option to launch in Console Mode is now available when you launch the game through Steam.

Pause Menu:
You can now press ESC to pause the game, opening a small pause menu at the cursor's location. The game can still be toggled by clicking on Swordy.

Desktop Shortcuts:
Desktop icons have been added as extra flair when using an in-game wallpaper. They behave similarly to the Begin menu buttons.

Room Navigation:
You can now navigate rooms using arrow keys, WASD, or D-Pad without needing to click on doors.

🔧 Gameplay Tweaks



HUD and GUI Overhaul:
The HUD has been revamped with dynamic resizing based on inventory, repositioned taskbar elements, and added HP text. The achievement menu has also been resized to be less tall.

Boss HP Bar:
A boss HP bar now appears at the top of the screen during the King fight.

Enemy Spawning Behavior:
Enemies now spawn away from the side of the screen where the cursor is located, hopefully reducing spawn-related frustrations.

Fractional Stat Chance Rolls:
Integer-based stats with remainders now use chance rolls. For example, Amount of 1.4 gives a 40% chance to fire an additional projectile.

Enemy Projectile HP:
All enemy projectiles now have HP.

On-Screen Enemy Projectile Limit:
Limited the number of projectiles enemies can have on screen at a time for better performance and balance.

✨ Polish and Visual Updates



Pop-Up Text for XP and Gold:
Added +XP and +G pop-ups for clear feedback when collecting resources.

Start Room Campfire:
A campfire has been added to the first room as a visual marker for the starting area.

King's Intro Dialogue:
Added dialogue for the King on your first visit to bring more personality to the encounter.

Developer Message:
A small developer message has been added to the start of the Calibration Wizard.

🗡️ Weapon Changes




🔧 Enemy Behavior Changes


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