✨ New Features
Wallpaper Settings:
A highly requested feature has been added—players can now set a wallpaper behind the game! Choose from pre-packaged wallpapers or add your own custom ones to personalize your experience. This can be found in the Settings menu.
Item Recycling:
A new "Recycle" stat has been introduced, allowing players to remove items during a run. Each dungeon completion grants a permanent +1 stat bonus to your cursor.
Shield Stat and Failsafe Passive:
The Dodge stat has been removed and replaced with a new Shield stat. Shields absorb damage, with one shield being removed per hit and resetting after each fight. A new passive item, Failsafe, has been added, granting +1 Shield per level-up.
🔧 Tweaks
Dropped Item Movement:
Dropped items (XP, Gold, etc.) now move towards the cursor beyond the base pickup radius.
Health Regeneration Display:
Health regeneration numbers will no longer display if your health is already full.
Fairy Movement Adjustment:
Fairy enemies have had their movement speed reduced.
🐛 Bug Fixes
Enemy Transparency Fix:
Revisited the enemy transparency bug that occurred during level-ups. This issue has been addressed and should now function correctly.
Key Spawning Improvements:
Key spawning has been improved once again to ensure proper functionality in treasure rooms.
Cookie Pointer Bug:
Fixed an issue where leveling up outside of a fight would spawn auto-clickers in the middle of the screen.