⚜ SteamCozy

Home / News / Sail Forth

Patch 1.6.6

Sail Forth · Community Announcements · December 24, 2024

Read the original on Steam ↗
Hello, here's a quick Christmas patch with some fixes and tweaks! This includes a couple changes that should hopefully address some issues people have encountered with the open world.

The first one is the introduction of a timed auto save feature. An unintended side-effect of the new Deep Blue open ocean was that saving occurred far less frequently as it was only triggered upon entering a location. This meant it was possible to spend a bunch of time in the open ocean without saving, and if you were sunk you could lose a lot of progress. To address this I'm adding a 5 minute auto save timer which will save when out of combat.

The second thing is more subtle and if it works right shouldn't even be noticeable. During a recent play session in a new game I noticed that it was possible to not encounter any NPC boats for quite a while if you just happened to not cross paths with them as they wander. I think this isn't ideal as it can lead to having a pretty boring experience if you get unlucky, and new players might not even realize that there *are* NPC boats out there. To address this I've made some tweaks to the NPC wandering logic which makes them more likely to cross paths with you if it's been a while since you last encountered something 'fun'. This should *not* result in a constant stream of ships heading your way, the aim is just to prevent long stretches of encountering nothing.

1.6.6




Thanks to everyone for your continued support, and happy holidays!
Sail Forth MORE ON STEAMCOZYSail Forth 93.3% positive · 526 reviews Price tracking · player charts · similar games →