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Dev Diary - A Deep Dive into Creative Combat

Bloomtown: A Different Story · Community Announcements · December 17, 2024

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Greetings Bloomtowners!

We've been hearing from visitors to Bloomtown that there is a bit too much mystery behind the combat systems of the game. We wanted to take some time to go over some of the more technical information about Bloomtown's combat and mechanics to make sure everything is as clear as a sunny vacation day!



Let's begin with each character's combat stats: Strength, Magic, Endurance, Agility, and Luck. While in battle, Emily and the other members of her group use these stats to enhance their performance, and they are pivotal in increasing your power as you play through the game. Your battle stats are modified depending on the demons you have equipped. Any hero (Emily, Chester, Ramona, and Hugo) gets the highest values for each stat from the values of their Defender demon and the second equipped demon (which you'll have to catch and equip first). The common rule to understand here is that the higher your stats get, the better the character will perform in battle.

Let's dive more in-depth into each battle stat:






The next most important feature in combat is the Elemental System. Using demons, like with stats, Emily and her friends gain the ability to use spells in combat. Spells deal different types of damage, depending on their affinity: fire, ice, electric, wind, poison, or curse. The only other kinds of attack types that can be used are those by the heroes themselves; ranged and melee attacks both deal physical damage, and guns also have a unique type of damage.

Different demons tolerate damage types in varying ways, and it's essential to consider their elemental affinity in two cases: when attacking demons or when equipping them to your heroes for combat.




When equipping a demon to a party member, consider their elemental affinities for reducing your incoming damage. Your heroes will only inherit the best possible resistance a demon has from each equipped demon. A captured demon's tolerance to a specific element can also be changed through fusion. The following changes can be made by chance through fusion by fusing them with a higher resistance chance demon: Vulnerable to neutral, neutral to resistant, resistant to immune, and immune to absorbing or reflective (randomly). These changes can only be made step by step, increasing by one resistance level per fusion.



Next, let's discuss spells and how they function in combat. Bloomtown has several spell types available to the player: Attack, Status, Debuff, Buff, and Heal.




Here is an explanation of each of the different status effects that can be placed upon you or the demons you face:




The last thing to note is the 'Combo' damage system that comes into play when you use an attack spell on a status-afflicted enemy. Using this to your advantage can significantly increase your damage at pivotal moments in battle.






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We hope that this blog helps expand your understanding of the systems that make Bloomtown's combat mechanics so interesting even clearer, and aids you in defeating the demon threat that is threatening this wonderful city! Best of luck in your battles, Bloomtowners, and enjoy that Summer vacation. 🧡

The Bloomtown Team
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