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Version 34
Read the original on Steam ↗- Updated story16 "Turbulence" to ease off on breeder and particulate.
- Added auto play toggle to help.
- Don't save/load inventory placement hints in the story.
- Ensure a timeout is applied when any apex ship, not just the first, is destroyed.
- Changed spirit to not launch or return to an incomplete spirit ship.
- Changed HI Res monitor scaling to work based on monitor height, not width. Only resolutions greater than 2000 high will trigger the auto-scaling.
- Removed small text from the video settings menu since it was causing perception issues.
- Changed SetCreeperGlobalGrowth scripting call to only affect creeper, not anticreeper.
- Default losSandPassBits to 1 rather than 0. Fixes issue with firing through sand when loading older save.
- Fixed null reference exception in GameMenu when closed from the space scene. Caused by the recent fix to close the save/load pane when closing the GameMenu.
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This announcement was written and published by the developers/publisher of Creeper World IXE on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.