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Critical Bug Fixes And Code Changes - V 1.3.5
Read the original on Steam ↗-Critical bug fixed which caused units to disappear when using multiple armies of the same mod unit in one battle.
-Another critical bug fixed which caused GPU memory leaks when exiting back to main menu after battle. Often GPU memory remained after battle, this was a combination of chain reaction errors and a Unity engine bug.
-Big improvements to hit boxes when fighting as a possessed unit.
-Added inverse kinematics to more units for first person.
Merry Christmas everyone! We will see you all in the new year for a large content update!
Regards,
Brilliant Game Studios.
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