
Changelog
- General game optimizations (loading times, textures and FPS)
- Fixed the infinite shooting bug
- Fixed bugs that could occur during the Castle boss fight
- Balanced the perception sensitivity of the Blood Zombie
- Fixed small bugs using the "Pet Lupi" mechanic
- Revision of collisions in the Perimeter, Exterior Castle and Exterior Mansion as Verity
- Fixed an issue that could cause unexpected behaviours on Lupi
- Fixed ammo boxes and medkits to respawn correctly
- Fixed the issue that allowed players to carry more than 3 medkits
- Adjustments to Samuel's Terminal
- Fixed bugs and made adjustments in the Mind Map
- Adjustment on the battle difficulty against the Cathedral boss
- Fixed Verity's HP and ammo bugs
- Adjustments to evidence, tombs, recorder and HUD
- Adjustments to the final cutscene so that Lupi always appears correctly
- Adjustments to Mia losing important inventory items after dying
- Adjustments on audio in the Other Ending
- Added saving points after getting the Déjà Vu Radio and when Transcending
Although some performance issues have been addressed, optimization work continues. For more feedback and to report bugs, visit our Discord.