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NEW Gravity Parry & Directional Slams, Tons of Improvements and more...

Shady Knight · Community Announcements · December 07, 2024

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Let's start with the craziest addition that I can't get enough of.

GRAVITY PARRY


Some may already knew that it is possible to parry fall damage, as any physical strike How to... Consistent Sword Parry

And while it was a fun option to save your flawless run after a high fall, the flow was broken as you had to climb ALL the way back, meaning the risky parry move wasn't really rewarding. Until today.

DIRECTIONAL PULL & SLAM


Another dimension for your chained dagger action! You can pull and even slam your enemies sideways!


Improvements


Gameplay



UI / Menus


Enemies


New Style Points


Spinning camera / uncontrolled menu selection issue.

If you are paying with mouse & keyboard and have another input device connected that is causing these issues, but would prefer to keep it connected, you can disable "Mixed Inputs" by holding F2 at any time. This will prevent the game from reading ANY inputs from other devices that may be causing the incorrect inputs.

Fixed Bugs



That's it for now! I've been working on the practice areas and once again the amount of fixes based on your feedback has reached a critical point + I just couldn't wait to share the Gravity Parry! As always, feel free to share your thoughts and thank you so much for playing!

See you in the next update!

Yours
cptnsigh
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