- VR: Fixed UI interaction issues with non-1080p monitors. Restore full screen toggle for mirrored game window.
- VR: Increased shadow resolution and sharpened sampling range for High and Ultra shadows.
- VR: Additional method of teleport (A buttons) for knuckles-style Valve Index controllers.
- VR: Support for additional controller types (Vive wands, WMR).
- VR: Require touchpad click for Vive wand camera snap input.
- VR: Changed joystick walk direction to match body direction instead of head.
- VR: Added settings to change joystick walk direction between body, head, and controller direction.
- VR: Fixed an issue regarding frame discontinuity with snap camera turn disabled.
- VR: Fixed tracked controller button issues while additional gamepads are connected.
- VR: Fixed an issue where letting up on a button after skipping dialogue can accidentally select a dialogue option after it appears.
- VR: Prevent hand tracking from being interpreted as a controller.
Update 2.0.70428 (11/19/2024)
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