In Run Menu

- The tabs are now at the bottom of the screen, so you can see your level/the clock when upgrading, and to make the touchscreen experience nicer
- The 'menu' tab has been replaced by a settings button
- Continue and Quit buttons have been added which are always visible, so the menu can always be exited with a single click
Removed Stats
- Turn speed stat and treasures have been removed, turn speed now scales with the ships speed
- Projectile spread stat and treasures have been removed, the spread of weapons now scales with amount
Hotfixes
- Fishing rod has been moved to the common level up chest
- Coins vacuumed with a ledger now count towards the pickup achievement
- Polished spread patterns for all weapons
- Fixed a bug where the Great One wouldn't spawn in the Grand Deep if the Kraken had already been slain
- Crableaf no longer triggers the player damaged sound effect
- The Dutchman is no longer targetable while phasing
- Lightning can no longer hit untargetable enemies/projectiles
- Fixed the Holy Grail treasure tooltip
- Fixed a bug where the Black Mirror wouldn't appear in the stash after being taken
- Ensured the player ship was always above Minefish Molotov flames
Next we're working on overhauling the crew system, the next area, and whatever other QoL improvements we can make in the meantime.
Thanks for sailing with us!
Nah Yeah Games.