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Naval Hurricane
Turn based tactical game about war at sea between British Royal Navy and Imperial German Navy during World War I. Command powerful dreadnoughts, fast destroyers and stealthy submarines, conduct artillery battles, torpedo attacks and fight for the survivability of damaged ships.
What players say
Steam review score and the most-helpful voices, which may include critical ones. Score via Steam as of 2026-09-28.
“It's VERY early access but the core mechanics feel pretty good. I'd probably recommend most people wait for more content but if you're a huge WW1 naval nerd you'll probably enjoy it a lot as it is.”
— a player, Steam review · 4 hrs played“Gets first salvo hits with SMS Von der Tann on HMS Invincible at 14000 meters knock out 3 turrets on first turn Invincible misses Score another 4 hits second turn Invincible scores 1 hit detonating midships magazine Invincible wins 10/10”
— a player, Steam review · 21 hrs played“I really enjoyed thus game and look forward to doing more. I completed the missions, and lost one failing to protect a convoy. This WW1 naval warfare game has a lot of accuracy. Mainly getting your Ships manouvred into position of ad advantage and fire guns. Hits cause the…”
— a player, Steam review · 15 hrs playedLatest official news
Developer announcements via the Steam news API — links go to the original posts. More across all games on the news hub.
Update 0.19a. Smoke screens.
Changelog: Now all ships, except civilian ones, can lay smoke from their funnels to obscure visibility. In addition, high-tier destroyers can also lay chemical smokes. Now, when firing artillery, in a
Dev blog - Smoke screens.
Historical context. It is obvious that smoke screens were widely used in naval battles during World War I, but information about their technology and tactics in the internet is fragmented and incomple
Update 0.174a. Manage damage control teams dialog at any phase of the turn.
Changelog: A new dialog box for managing damage control teams has been added for all turn phases. It can be opened by clicking the button in the “Crew” section of ship status panel in the upper right
Update 0.17a. Damage control rework.
Changelog: The damage control system has been reworked. I wrote a detailed article about this on Indie DB . Added Damage control teams that can be assigned to repair modules, firefighting and holes pa
Update 0.165a. New sounds of ship sinking.
Added a set of screech sounds of the hull of sinking ships. Barbette and casemate artillery turrets are now susceptible to soot as a result of fire, just like open deck mounts. Fire extinguishing in a
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Screenshots
Official Steam store screenshots — click any shot to enlarge.
Facts & details
From the Steam store record, snapshot 2026-09-28.
| Genres | Indie, Simulation, Strategy, Early Access |
| Player tags | Simulation · Strategy · Turn-Based Tactics · Historical · World War I · Naval Combat · Turn-Based Combat · Singleplayer · War · Naval · Indie · Early Access (SteamSpy community voting) |
| Features | Single-player · Family Sharing |
| Languages | English, Russian |
Minimum system requirements (PC)
Minimum: OS *: Windows 7 or above Processor: x86 compatible 2.66 GHz or better Memory: 2 GB RAM Graphics: DirectX 11.0 compatible GPU with at least 2GB of VRAM DirectX: Version 11 Storage: 600 MB available space