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Invasion Machine
Modern-warfare RTS/sandbox game inspired by the real conflicts in the Middle East. Fight a counter-insurgency war, protect the civilian population, casevac your wounded and decide how the world sees your struggle. And remember - no one gets left behind.
View on Steam ↗ $18.99 (US · as of 2026-07-26)What players say
Steam review score and the most-helpful voices, which may include critical ones. Data as of 2026-05-20.
“I've been waiting for this game, It's been 6 years and still in early access, slow phase update as if the developer does not have any drive on doing any update for this game. It has good potential and honestly it's unique but I'm tired of waiting for any new big update. always…”
— a player, Steam review · 19 hrs played“This is not abandonware, and there are very cool mechanics. I want to love it, but it is not very playable, unless you're into torture. Development is slow, because there is only one dev, but he has been active recently after what sounds like health issues. He is working on…”
— a player, Steam review · 15 hrs playedPrice tracking
US-region pricing (USD), sampled twice daily by our own tracker since 2026-07-25. Steam prices vary by region — always confirm your local price on Steam.
Regional prices at last sample, in local currency — Steam sets each region's price independently.
Cheapest → most expensive, converted to USD at ECB reference rates (2026-07-24). Relative comparison only.
Latest official news
Developer announcements via the Steam news API — links go to the original posts. More across all games on the news hub.
Small Hotfix Update
Small Fixes and a QoL update The community has reported a bug related to the last update - in some cases it was possible for a single troop to soak up all ammo from a stockpile for themselves, exceedi
A small update to the Unit Dispatch window
A small UI update I've re-designed the Unit Dispatch window to make it a bit more usable - it will now be permanently glued to the left side of the screen, like most of the other UI elements I've been
A long overdue update is now live
I'm still here and kicking, as well as the game is. As some of you already know, I've been having some major health issues, and it completely ruined my (admittedly patchy) schedule of pushing updates
An experimental update in the test branch - allied patrols are back in the game
Experimental changes I've been working on re-adding the Allied Patrols feature to the game - the independent patrols that are spawned and controlled directly by your Command. This this used to be a fe
A long overdue update
I've just made a long overdue update active for all the players To start off with an explanation - due to multiple health and personal issues mounting up, I was unable to make any serious progress wit
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Screenshots
Official Steam store screenshots — click any shot to enlarge.
Facts & details
From the Steam store record, snapshot 2026-05-20.
| Genres | Indie, Simulation, Strategy, Early Access |
| Player tags | Strategy · Simulation · Military · Indie · RTS · Real Time Tactics · Wargame · Early Access · Sandbox · Gore · War · Tactical (SteamSpy community voting) |
| Features | Single-player · Family Sharing |
| Languages | English * * |
| Estimated owners | 50,000 – 100,000 (SteamSpy) |
| Official site | https://invasionmachine.com |
Minimum system requirements (PC)
Minimum: OS *: Windows 7, 8, 10 Processor: Core i5 2Ghz equivalent, must support SSE4 Memory: 8 GB RAM Graphics: GTX 970 equivalent DirectX: Version 11 Storage: 3 GB available space Additional Notes: This game is cpu-heavy.